Press Kit
Release Date | 2017/10/31 |
---|---|
Developer | GREE VR Studio |
Publisher | GREE |
Platform | Daydream |
Website | Fishing Star VR |
Reqular Price | Free to play |
Fishing
- GREE’s flagship title Fishing Star comes to VR.
- While maintaining the core gameplay of the original Fishing Star, additional VR controls such as casting and reeling have been implemented.
- With a core cycle of catching fish, raising your rank, and unlocking new fishing rods to catch rarer fish, the game has been designed for replayability.
Mobile
- The VR platform will be the Google Daydream. The Daydream’s affordable yet high-quality HMD and wireless motion controller are an ideal fit for the fishing controls.
- Fully functional offline play will be supported.
- By releasing on Google Play, fishing rods and bait will be offered as in-app purchases.
Social
- Players from around the world can participate in real-time online multiplayer in the form of fishing tournaments.
- With a simple goal – to catch fish – multiplayer will be very intuitive for all players.
- Players’ head and hand movements as well as their fishing progress will all be synchronized in real time, allowing for a natural and immersive multiplayer experience.
Credit
GREE VR Studio
Art Director |
|
---|---|
VFX Artist |
|
3D Artist |
|
Lead Software Engineer |
|
Software Engineer |
|
Server Engineer |
|
Engineering Manager |
|
Animator |
|
Technical Artist |
|
3D Lead |
|
Project Manager |
|
Game Designer |
|
Sound |
|
Producer |
|
Executive Producer |
|
GREE
Platform Relations |
|
---|---|
Outsourcing Manager |
|
Quality Assurance |
|
Legal |
|
Platform Support |
|
Customer Support |
|
Marketing |
|
Fishing Star Team |
|
GREE Avatar Team |
|
Infrastructure |
|
3D Support |
|
Special Thanks |
|
Daydream Studios
Producer |
|
---|---|
Partner Development Manager |
|
Partnerships |
|
Interaction Designer |
|
Software Engineer |
|
Engineering Consultant |
|
Daydream Studios – QA Engineer |
|
And the whole Daydream Team at Google. |