Press Kit
| Release Date | 2017/10/31 |
|---|---|
| Developer | GREE VR Studio |
| Publisher | GREE |
| Platform | Daydream |
| Website | Fishing Star VR |
| Reqular Price | Free to play |
Fishing
- GREE’s flagship title Fishing Star comes to VR.
- While maintaining the core gameplay of the original Fishing Star, additional VR controls such as casting and reeling have been implemented.
- With a core cycle of catching fish, raising your rank, and unlocking new fishing rods to catch rarer fish, the game has been designed for replayability.
Mobile
- The VR platform will be the Google Daydream. The Daydream’s affordable yet high-quality HMD and wireless motion controller are an ideal fit for the fishing controls.
- Fully functional offline play will be supported.
- By releasing on Google Play, fishing rods and bait will be offered as in-app purchases.
Social
- Players from around the world can participate in real-time online multiplayer in the form of fishing tournaments.
- With a simple goal – to catch fish – multiplayer will be very intuitive for all players.
- Players’ head and hand movements as well as their fishing progress will all be synchronized in real time, allowing for a natural and immersive multiplayer experience.
Credit
GREE VR Studio
| Art Director |
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|---|---|
| VFX Artist |
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| 3D Artist |
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| Lead Software Engineer |
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| Software Engineer |
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| Server Engineer |
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| Engineering Manager |
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| Animator |
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| Technical Artist |
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| 3D Lead |
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| Project Manager |
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| Game Designer |
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| Sound |
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| Producer |
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| Executive Producer |
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GREE
| Platform Relations |
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|---|---|
| Outsourcing Manager |
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| Quality Assurance |
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| Legal |
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| Platform Support |
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| Customer Support |
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| Marketing |
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| Fishing Star Team |
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| GREE Avatar Team |
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| Infrastructure |
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| 3D Support |
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| Special Thanks |
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Daydream Studios
| Producer |
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|---|---|
| Partner Development Manager |
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| Partnerships |
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| Interaction Designer |
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| Software Engineer |
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| Engineering Consultant |
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| Daydream Studios – QA Engineer |
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| And the whole Daydream Team at Google. | |







